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The ADMIN section in the sidebar is only visible to players with the nameplatebuilder.admin permission. It contains:
  • NPCs / Players - Admin chain order editors with Chain and Settings sub-tabs
  • Configuration - Four sub-tabs: Required, Disabled, Settings, and Blacklist

Admin Chain Editors (NPCs / Players)

Admins can configure a default chain order that all players see when chain locking is enabled.

Chain Sub-Tab

Same editor as the player view, but changes are saved to the admin chain (UUID 0). When the chain is locked, all players see this exact order.

Settings Sub-Tab

Contains per-chain settings:
  • NPC/Player Nameplates - ON/OFF toggle for this chain type. When disabled, no nameplates of this type are shown for any player
  • Lock Chain Order - When locked, all players see the admin’s chain order (read-only). Players cannot reorder, add, or remove segments
  • Mods - Per-mod namespace killswitches. Disabled mods have all their segments stripped from nameplates
  • Worlds / Instances - Two-column layout with ON/OFF toggles and independent pagination per column

Required Sub-Tab

Force specific segments to always display for all players. The panel uses a two-column layout with a vertical divider:
ColumnDescription
Available (left)Segments not currently required. Green-tinted blocks with a > button to move to Required. Excludes disabled segments.
Required (right)Segments forced on all players. Yellow-tinted blocks with a < button to move back to Available.

How Required Segments Work

  • Required segments are always displayed in the nameplate output for all players
  • They are always included in every player’s chain
  • Players can still reorder required segments within their chain
  • Players cannot remove required segments from their chain
  • A segment cannot be both required and disabled - marking one removes the other
Each column has independent pagination (7 rows per page). Use Save to persist changes and Reset to revert.

Disabled Sub-Tab

Hide specific segments from all players entirely. Same two-column layout, using red-tinted blocks and headers:
ColumnDescription
Available (left)Segments not currently disabled. Green-tinted blocks with a > button to move to Disabled. Excludes required segments.
Disabled (right)Segments hidden from all players. Red-tinted blocks with a < button to move back.

How Disabled Segments Work

  • Disabled segments are excluded from all player chains
  • They are filtered out of available-block lists in the editor
  • They are skipped by the aggregator - never shown in nameplates
  • Players can see which segments are disabled via the Disabled tab under NAMEPLATES
  • When all segments are disabled, nameplates are blanked globally and the join message switches to the red “disabled” variant
Each column has independent pagination (7 rows per page). Use Save to persist changes and Reset to revert.

Settings Sub-Tab

Server Name

A text field for the display name shown in the join welcome message:
[YourServerName] - Use /npb to customize your nameplates.
Defaults to “NameplateBuilder” if left blank.

Welcome Messages

Global toggle to enable or disable welcome messages for all players. Disabled by default. When enabled, players can still individually turn it off in their General settings.

Killswitches

ToggleEffect
Master EnableWhen OFF, NameplateBuilder does nothing. No nameplates are created, updated, or displayed. Existing nameplates are actively cleared.
Player NameplatesWhen OFF, no player nameplates are shown for any player.
NPC NameplatesWhen OFF, no NPC nameplates are shown for any entity.

World Killswitches

Two-column layout: Worlds (left) and Instances (right). Each column shows discovered worlds/instances with ON/OFF toggles and independent pagination. Disabled worlds/instances show no nameplates for any player. Players see “(Disabled by Admin)” on affected world toggles in their chain Settings tab and cannot re-enable them.

Blacklist Sub-Tab

NPC Blacklist

Blacklisted NPC types never receive nameplates from NameplateBuilder, regardless of other settings. Useful for decorative NPCs, quest givers, or entities managed by other mods.
  • Add NPC - Opens a searchable picker popup with all discovered NPC types. Filter by name, paginate through results, select and confirm
  • Remove - Click the remove button next to any blacklisted entry
  • Save - Persist the blacklist to disk

Admin Override Behavior

All admin killswitches override player settings. When an admin disables a feature:
  • The player’s toggle shows OFF with (Disabled by Admin) appended to the label
  • The player cannot re-enable the feature - the toggle handler rejects the action
  • Relevant UI sections may be hidden entirely (e.g. chain content when chain is disabled, available blocks when chain is locked)
This applies consistently to: master enable, NPC/player chain enable, per-mod killswitches, per-world/instance killswitches, welcome messages, and chain locking.

Persistence

All admin configuration is stored in admin_config.txt in the mod’s data folder. See the Persistence reference for the file format.